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Found 19 results

  1. The construction system and the Indar updates are going live tomorrow! https://forums.daybreakgames.com/ps2/index.php?threads/game-update-4-27.240151/#post-3388875 Construction System: Indar Revamp: Other Facilities and Features (Squad Leader Stuff):
  2. Please post here if you expect to miss one or more Thursday Night Raids. It's a fact of life that sometimes you won't be able to attend a raid, that's why we have the Zeroth Pillar of "Real Life Comes First". We ask that you let us know if you are going to miss a raid or be On Leave. On Leave means you'll be missing more than one raid in a row. If you are an officer, we expect you to tell us you'll be missing a raid. This is not about asking permission. It is both your right and responsibility to prioritize your time. You don't have to tell us why you're missing the raid. Letting us know you'll be absent helps us plan. If you forget or can't post here, we'll understand. Life happens.
  3. https://gotr.us/profile/53-krinsee/?do=content&type=core_statuses_status&change_section=1 Here's the obituary: http://www.getzcares.com/sitemaker/sites/GetzFu1/obit.cgi?user=71782033_SLindsey Please follow the Send a Card link to send your condolences.
  4. Legionaries! Please send me a PM with a SitRep with your thoughts on your unit, the outfit and the game in general. This is a "taking the pulse" kinda thing.
  5. How do you see your unit (PEST/SHADES) dealing with the Construction System (CS)? Do you want to build them? Do you want to destroy them? Use certain construct (build and AA nest with a turret farm)? Avoid it and focus on other aspects of the game?
  6. https://www.reddit.com/r/Planetside/comments/43qehr/i_think_he_left_his_keys_in_it/
  7. I would love to have a SHADE doing this all raid long. Just camping the shit out of enemy terms.
  8. Zolid

    F**k It fridays

    So if have started a new thing on Friday's call Fuck It Fridays, and it basically a competitive SFR. It is a filler for players who are tired of regular ops Fridays. It consists of: -Flip the Flash(As fast as you can and kill yourself) -Harasser from hell(derby's or enemy armor columns) -Ram Rod(Ram an ESF with your ESF with No weapons) -Galaxy Crab Walk Races( ASK Pork) -King Of the Hill With Mags -Get Amped! ( fly an ESF through an AMP station Shielded Portion) -Pistol Pete(Duel At Five paces) -Galaxy Knife Duels -Sundie SummerSalt -Lanced(Rockets On Flashes) -GO Frag Yourself -Call it out(Sniping) ETC... So I'm looking for more Ideas about F.I.F Please Let Me Know Here Or on PM.
  9. Action took place on INDAR , we had the "easiest" warpgate, and the north one .Robo was in charge .Alert for capturing indar occurred during raid. Pro: +++ Excellent point hold at Quartz Ridge camp Charlie, NC had to commit massive resources expend to get us out. ++ Squad’s comp was good enough ++ Squad’s cohesion was good enough as well ++++ Briggs Laboratories saving, still don't know exactly how we managed to get it back, all i remember is that i was alpha lead as infil and i was avoiding enemies contact until Thango ask us to made one with the capture point. Cons: Bring more LASHERSSSSSS nothing Note: - i mentioned somewhere that GAL should no longer be our main transport , getting in and getting out of enemies territory put too much stress on them , we lose them too quickly compare to what they cost in resources .As a result , many of us were unable to pull .My personal feeling about this is that the galaxy's era is now finish and Valk's era is beginning .So when asked to pull gal i disobeyed and pulled valk instead , then i was told something like "no way you will be able to approach Quartz ridge" , well i was .In fact i was able to stand by quartz ridge (and be targeted by all the reavers from Hvar) and go Indar Comm , check if there were any AMS , drop on 3 bax squads , kill all their beacons .Later with a fully loaded Valk i/we were able to stand our ground against 3 mossies and some G2A , drop on Ceres hydro and managed to keep valk up and ready .I had to adjust my valk setup to my expectation , no more stealth but composite armor and no Hellion but rockets launcher (no defense against ESF) and way more evasive maneuvers . So far so good , BUT : only half squad can be drop so I think we need two dedicated valk pilot for ops , rotate pilots by weeks as much as possible . Galaxy is still the king when you want to break super heavy flak wall. -For those who were still online when we were at Allatum Botany wing, remember where i put my squad beacon .It was a little pain in the arse to wait until i managed to get on that tree but after that good luck to find it and take it down .When your objective is to split enemy’s forces without back up reinforcement, never but your beacon too close, NEVER. a new trap designed for Khaot my new ingineer loadout (with no helmet) Funkotron's secret project for player's studio :
  10. http://np.reddit.com/r/EmeraldPS2/comments/38gp26/emerald_vs_emerald_team_draw_day_1_info/ Anyone interested?
  11. Robo was in charge, deployment began on Esamir during an alert then Hossin then Indar . Ganitus and Unison has been introduced to us, they request 555 from their application and ended up with us (and are tagg as DL now) . So far they don't screw up anything and have been able to keep themself with our "traveling" attitude. Last thing, our semi official camo is "tech camo", not mandatory but we enjoy to shine . Back to business . Esamir => we mostly were around Echo Valley, trapped between Nc and Tr with "96+" fights, with very limited options to grab territory. I think our 2 squads had a good impact on Nc armor, lightning raids, epic valk drops and bolded sundies convoy. Terrans were not very offensive but very protective, we fell short taking Eisa Mountain, but with enemies rendering problem ( 2m rendering distance ), there was nothing we could do. Hossin => Ghanan Southern Crossing !!! messing the Nc by helping Tr, it was a "trolala" fight, but it felt so good. Indar => Tawrich Depot, Rashnu Watchtower, Scarred Mesa, Zurvan, Palisade, Briggs, Mao. Low intensity theaters most of the time, to think i managed to bypass enemies' lines at scarred mesa to pull a sundy at regent rock (and fully hacked all terms and turrets).... For nothing . Anyway this is a perfect example of PEST's soldiers behaviour (i hope it is), don't wait for orders, foresee them. Give options to your squad leader, it is ok to redeploy ahead and pull gal/valk/sundy, just check others members' position on your map to avoid "double crossing" anyone, while we need options we don't need too many of them . Bend rules, don't break them. +Squad's comp was good, but TOO MANY LA and NOT ENOUGH LASHERS, the usual so it is ok . ++ Squad's cohesion was good enough, even while in armor. ++++ Null's valk drop on a raging sea of Nc (yes i dare put a rating on my TO) Personal note: Jack of all trades, master of none, i am an ok medic but that is all. i am a much better HA with lasher, Infil or Air transport pilot, if you saw me in medic, something is wrong in squad's comp. Footage from last PEST trial
  12. Would anyone be up to the task of making logos for SHADES and PEST? I'd love to have a neat new desktop background, forum sig, or even get the SHADES logo imprinted on a mug and enjoy my morning espresso in style. Visual editing is a thing I love to do, but I am terrible when it comes to working in 2D. Anyone want to take this on? I'd love to see what you come up with!
  13. Squad comp and cohesion where good, at least from my point of view. Vehicles had been pulled when needed for the most part, no complain on that either. +++Sungrey Power Hubs against Tr: This is where we met raid's objectives (being tenacious), superb fight , great use of AP lightnings pulled from moss ravine, BUT : if you are low on resources or must spare them for later (pulling bus or gal for exemple), NEVER forget about a Flash with radar, we need at least one because it gives us precious intel and it can move at the same speed as lightnings. You will die in horrible ways but we need those intel in order to protect the lightnings and find juicy target. ++Raven landing against NC: we lost that one, but hold the point for quite some times. Too many gal and walk and reavers in the air, BUT going to vehicles term while cloaking as infil to avoid gal's bulldogs then pulling a skyguard, i managed to kill few reavers, 2 or 3 gal and 3 walk, problem is it was not fast enough but i am pretty sure it would have been a win for us with just another skyguard. My point is DON'T WAIT for any kind of support, kill enemy spawns . Note on galaxy: current best load out for us is fire suppression system, composite armor and high G airframe. Racer airframe has lost its interest because of the new handling of air. Note on EMP: , so we have three choices there" - i only use them during french carpet or for killing hard to reach beacons - i keep tossing them without any restraint, dividing by 2 softie's HP pool, killing max and softies IFF, killing any deployables (like medic shield under a shielded sundy). In that case i suggest you equip EMP shielding implant. - i use them only after i received clearance/order Note on sundy: if you have to deploy an ams away from the front line, stealth is the way to go, it will last longer! Note on light assault: we don't need them unless we are receive order to do so, the only exception is for a squad leader, being able to stick squad beacon in a safe place, if you need to kill a beacon, 80% of the time a emp is a far better choice, you can easily be killed as LA but:
  14. Somehow, calling DL Tactical Tuesdays "PESTerday" came to me.
  15. After an extended break I've finally gravitated back towards Planetside. I'll do my best to attend events because I'm still scheduling things around schoolwork and college applications, but other than that I'm super excited to get back into the fray and kick some NC/TR ass. Since it's been a while it'd be cool to find out what's changed over the past few months in terms of the outfit, and the Planetside Universe in general. See you guys on the field!
  16. EVENT: Tactical Tuesday DIVISION SPONSOR: Daemon Legion SCHEDULED: Every Tuesday at 8pm Eastern. Click here to view the article
  17. https://gotr.us/topic/9736-event-signups-serversmash-28-september/ If you haven't subscribed, I encourage you do to so and be a on reserve
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